Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
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Browser-based capture-the-flag programming game where students write Blockly strategies for allied runners, then watch them play out turn-by-turn against opponents.
The app runs entirely in the browser with no server. Thirty-seven scaffolded guided levels teach Blockly fundamentals through multi-ally coordination. Free play supports Player vs Player and Player vs CPU sandbox matches with configurable team size and map.
On a fresh clone, copy .env.example to .env to set the default dev server port.檢視完整 README ↗Browser-based capture-the-flag programming game where students write Blockly strategies for allied runners, then watch them play out turn-by-turn against opponents.
The app runs entirely in the browser with no server. Thirty-seven scaffolded guided levels teach Blockly fundamentals through multi-ally coordination. Free play supports Player vs Player and Player vs CPU sandbox matches with configurable team size and map.
npm install
npm run dev # dev server at http://127.0.0.1:4173 by default
npm run build
npm test
npm run test:browser
On a fresh clone, copy .env.example to .env to set the default dev server port.
Configured via DEV_PORT in .env. Override locally without affecting other contributors by creating a .env.local file (gitignored):
DEV_PORT=3000