context-attachment-manager
Codex and Claude Code plugin (works in Claude Desktop): choose which past images go to the model with your next message. Unchecked images become placeholders, the conversation goes on, and requests st
翻译准备中
Rendering enhancements for Dragon Age: Origins
翻译准备中
取自仓库 README
正在加载完整 README。
查看完整 README ↗Better shaders, shadows and anti-aliasing for Dragon Age: Origins, through the game's own Direct3D 9 pipeline. A plugin for DAOLib.
Download it from Nexus Mods or the releases; the guide is at https://whocares66-dev.github.io/DAOElgaraShaders/. It needs DAOLib 0.8.0 or later.
Nine options on the Video tab of the game's options screen:
It rebuilds the game's shaders from the installed game at build time. dev/NOTES.md says how the game's lighting works; the history until 2026-10-11 is issue 1.
Windows, Visual Studio 2022, vcpkg, Python 3, the Windows SDK, and the game installed.
git submodule update --init --recursive
.\tools\build.ps1 -Preset release -Test
.\tools\deploy.ps1 -Preset release # with the game closed; -Remove takes it out
To release: .\tools\release.ps1 (dev/RELEASING.md).
CLAUDE.md has the layout, how it builds against DAOLib, and how the work is checked in play.
GPLv3 (LICENSE). shaders/smaa/ is SMAA, under its own MIT licence.