Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
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尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证Far Far West build planner: plan weapons, jokers, upgrades and spells, check your build and see the level and prestiges it needs. Data extracted from the game, 15 languages.
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取自仓库 README
正在加载完整 README。
查看完整 README ↗Build planner for Far Far West: plan the hero, weapons, jokers, upgrades and spells of a build, check that it is valid, and see the level and prestiges it needs. Game texts in the game's 15 languages, the planner's own texts in English and French.
Live site: https://fastfire001.github.io/far-far-west-build/
Fan project, not affiliated with Evil Raptor. The icons are the game's own.
Only Docker is required: every command runs in a container.
bin/dev # dev server: http://localhost:5173/
bin/test # unit tests (bin/test --watch)
bin/build-site # type check and static site in web/dist/
bin/web <cmd> # any command in the Node container, e.g. bin/web npm install <package>
The application (Vue 3 + TypeScript + Vite) is in web/. Every push to main deploys the site to GitHub Pages
(.github/workflows/deploy.yml).
The game data (data/*.json) and the icons (assets/game/icons/) are extracted from the installed game files. Both
are committed, so you only need the game to update them after a game update:
cp .env.example .env # once, then set FFW_GAME_DIR (game install folder)
bin/extract-game
The game is only read; the extracted files stay in .cache/, which is not versioned. data/manual.json is the
exception: values that cannot be extracted (spell cooldowns, spell school colours), entered by hand.
Contributions are welcome: see CONTRIBUTING.md.
The code, the documentation and the images of assets/ (except assets/game/) are under the
MIT License.
The game texts in data/ (item names and descriptions, menu labels and their official translations) and the game's
icons in assets/game/ belong to Evil Raptor and are not covered by this license.