Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
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尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證Far Far West build planner: plan weapons, jokers, upgrades and spells, check your build and see the level and prestiges it needs. Data extracted from the game, 15 languages.
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取自儲存庫 README
正在載入完整 README。
檢視完整 README ↗Build planner for Far Far West: plan the hero, weapons, jokers, upgrades and spells of a build, check that it is valid, and see the level and prestiges it needs. Game texts in the game's 15 languages, the planner's own texts in English and French.
Live site: https://fastfire001.github.io/far-far-west-build/
Fan project, not affiliated with Evil Raptor. The icons are the game's own.
Only Docker is required: every command runs in a container.
bin/dev # dev server: http://localhost:5173/
bin/test # unit tests (bin/test --watch)
bin/build-site # type check and static site in web/dist/
bin/web <cmd> # any command in the Node container, e.g. bin/web npm install <package>
The application (Vue 3 + TypeScript + Vite) is in web/. Every push to main deploys the site to GitHub Pages
(.github/workflows/deploy.yml).
The game data (data/*.json) and the icons (assets/game/icons/) are extracted from the installed game files. Both
are committed, so you only need the game to update them after a game update:
cp .env.example .env # once, then set FFW_GAME_DIR (game install folder)
bin/extract-game
The game is only read; the extracted files stay in .cache/, which is not versioned. data/manual.json is the
exception: values that cannot be extracted (spell cooldowns, spell school colours), entered by hand.
Contributions are welcome: see CONTRIBUTING.md.
The code, the documentation and the images of assets/ (except assets/game/) are under the
MIT License.
The game texts in data/ (item names and descriptions, menu labels and their official translations) and the game's
icons in assets/game/ belong to Evil Raptor and are not covered by this license.