BeamNG.Earth
A 1:1 scale streamed Earth for BeamNG.drive: real elevation and satellite imagery, floating origin, LOD streaming from a companion server
翻译准备中
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A small, original turn-based strategy game. A world was disconnected by the Great Silence; you carry the last surviving Signal and must explore, connect, and rebuild — deciding along the way whether growth becomes domination or shared prosperity.
Built with React + TypeScript + Vite, rendered on an HTML canvas hex grid. Game logic lives entirely in src/game/ as pure, deterministic, seed-driven functions with no rendering or DOM dependencies — this is what lets campaigns be reproduced from a seed, tested headlessly, and eventually reused in a native app shell.查看完整 README ↗目前无法加载完整 README。请通过原文链接阅读。 以下为已保存的摘录。
A small, original turn-based strategy game. A world was disconnected by the Great Silence; you carry the last surviving Signal and must explore, connect, and rebuild — deciding along the way whether growth becomes domination or shared prosperity.
Built with React + TypeScript + Vite, rendered on an HTML canvas hex grid. Game logic lives entirely in src/game/ as pure, deterministic, seed-driven functions with no rendering or DOM dependencies — this is what lets campaigns be reproduced from a seed, tested headlessly, and eventually reused in a native app shell.查看完整 README ↗