ESP32-S3 Bench Guide
ESP32-S3 N16R8 bench guide: live pinout, lessons, simulators and the bench log.
翻译准备中
尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证制作者的介绍仅有上面的一句话。 更多详情请阅读仓库 README。 仓库 README ↗
正在加载完整 README。
查看完整 README ↗Interactive maths tabs for a 12-year-old, each with something to play with and self-checking challenges underneath:
The page is plain HTML/CSS/JS, rendered with Quarto and deployed to GitHub Pages by
.github/workflows/publish.yml on every push to main.
Deep-link to a tab with its id, e.g. #primes, #algebra, #angles.
index.qmd includes, in tab order
_head.html fonts + all CSS (colour tokens at the top, light and dark)
_core.qmd header, score bar, shared JS helpers ($, rnd, pick, el, txt, css, mark)
topics/*.qmd one topic each: a <section class="pane"> plus its own <script>
_footer.qmd builds the tab strip from every section.pane, theme redraw
topics/circles.qmd to topics/<name>.qmd. Give the section a unique
id, a data-label (tab text) and optionally data-badge (e.g. Test).{{< include topics/<name>.qmd >}} to index.qmd where it should sit.mark(feedbackId, correct, message) for anything scored, and push any
SVG draw function onto ML_REDRAW so it follows light/dark changes.quarto preview