ESP32-S3 Bench Guide
ESP32-S3 N16R8 bench guide: live pinout, lessons, simulators and the bench log.
翻譯準備中
尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證製作者的介紹僅有上面的一句話。 更多詳情請閱讀儲存庫 README。 儲存庫 README ↗
正在載入完整 README。
檢視完整 README ↗Interactive maths tabs for a 12-year-old, each with something to play with and self-checking challenges underneath:
The page is plain HTML/CSS/JS, rendered with Quarto and deployed to GitHub Pages by
.github/workflows/publish.yml on every push to main.
Deep-link to a tab with its id, e.g. #primes, #algebra, #angles.
index.qmd includes, in tab order
_head.html fonts + all CSS (colour tokens at the top, light and dark)
_core.qmd header, score bar, shared JS helpers ($, rnd, pick, el, txt, css, mark)
topics/*.qmd one topic each: a <section class="pane"> plus its own <script>
_footer.qmd builds the tab strip from every section.pane, theme redraw
topics/circles.qmd to topics/<name>.qmd. Give the section a unique
id, a data-label (tab text) and optionally data-badge (e.g. Test).{{< include topics/<name>.qmd >}} to index.qmd where it should sit.mark(feedbackId, correct, message) for anything scored, and push any
SVG draw function onto ML_REDRAW so it follows light/dark changes.quarto preview