Materializr
Open-source parametric 3D CAD for makers — constraint sketches, solid modeling, threads, SVG & text engraving, STL/STEP export. Android, iPad, Linux, Mac, Windows. Vibe coded.
翻译准备中
尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证Sketch Material 3 Expressive screens in the browser and turn them into vibe-coding prompts.
翻译准备中
取自仓库 README
正在加载完整 README。 以下为已保存的摘录。
Sketch Material 3 Expressive screens in the browser, link them, tap through them, and copy a prompt for your AI coding tool.
Sketch a recipes app, retheme it, copy the prompt, hand it to an AI coding tool, and run the result on Android. ( mp4 )
Works with any AI coding tool that takes a prompt, such as Claude Code, Codex, Gemini CLI or Cursor: copy the prompt, paste it into the tool, and ask for the app.查看完整 README ↗M3E Canvas is a free, open-source sketchpad for app screens made of real Material 3 Expressive parts. It runs entirely in your browser: no account, no server, nothing to install. What you sketch becomes a precise prompt that any AI coding tool that takes one, such as Claude Code, Codex, Gemini CLI or Cursor, can turn into a working app.
Real M3 Expressive parts — Buttons, FABs, bars, tabs, cards, lists, sheets, pickers, carousels, loading indicators and more, each with its own panel for text, style, size and what a tap does.
Screens and flow — Phone and desktop screens, screens that scroll, taps and swipes that open other screens with the transition you pick, and arrows that show the whole flow.
Theme in one place — Color, shape, type and motion: seven palettes or your own seed color, light and dark, three contrast levels, corner styles, fonts and the expressive spring motion.
Optional AI help — Bring your own key to draft a design or write notes for you, or copy an instruction for a coding agent that replies with a share link. Keys never leave your browser.
| Key | Action |
|---|---|
V / H | Select / hand tool (hold Space to pan) |
Wheel, Ctrl + wheel | Pan, zoom |
+ - 0 | Zoom in, zoom out, fit |
Ctrl+Z / Ctrl+Shift+Z | Undo / redo |
Ctrl+C / Ctrl+V | Copy / paste parts, also across screens |
Ctrl+D | Duplicate |
Ctrl+G / Ctrl+Shift+G | Group / ungroup |
Shift + click | Add to the selection |
Arrows (Shift = 8dp) | Nudge |
Ctrl + drag | Move without snapping (no guides, no 4dp grid) |
Delete | Delete part or screen |
P | Preview |
npm install
npm run dev # http://localhost:3000
npm run build # static export to ./out
The app is a static Next.js export. To host it under a sub-path (for example a GitHub Pages project site), set NEXT_PUBLIC_BASE_PATH=/your-repo at build time. .github/workflows/deploy.yml does this and publishes out/ to GitHub Pages on every push to main.
Bug reports, part requests and pull requests are welcome. CONTRIBUTING.md explains the setup, the conventions (English comments, four languages for every string) and where each kind of change lives. Questions go to Discussions.
M3E Canvas is free and MIT-licensed, and stays that way. If it saves you time, you can sponsor the work on GitHub; it pays for the hours that go into new parts, the prompt, and reviewing contributions. No feature is behind sponsorship.
Thanks to the sponsors who keep this going:
Thanks to everyone who has contributed code, ideas and reviews:
NOTICE.For anything that does not fit an issue, such as collaboration or press, get in touch:
MIT © lnkiai