Materializr
開源參數式 3D CAD 給創客 — 受限草圖、實體建模、螺紋、SVG 與文字雕刻、STL/STEP 匯出。Android、iPad、Linux、Mac、Windows。Vibe 編碼。
AI 翻譯
尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證Sketch Material 3 Expressive screens in the browser and turn them into vibe-coding prompts.
翻譯準備中
取自儲存庫 README
正在載入完整 README。 以下為已儲存的摘錄。
Sketch Material 3 Expressive screens in the browser, link them, tap through them, and copy a prompt for your AI coding tool.
Sketch a recipes app, retheme it, copy the prompt, hand it to an AI coding tool, and run the result on Android. ( mp4 )
Works with any AI coding tool that takes a prompt, such as Claude Code, Codex, Gemini CLI or Cursor: copy the prompt, paste it into the tool, and ask for the app.檢視完整 README ↗M3E Canvas is a free, open-source sketchpad for app screens made of real Material 3 Expressive parts. It runs entirely in your browser: no account, no server, nothing to install. What you sketch becomes a precise prompt that any AI coding tool that takes one, such as Claude Code, Codex, Gemini CLI or Cursor, can turn into a working app.
Real M3 Expressive parts — Buttons, FABs, bars, tabs, cards, lists, sheets, pickers, carousels, loading indicators and more, each with its own panel for text, style, size and what a tap does.
Screens and flow — Phone and desktop screens, screens that scroll, taps and swipes that open other screens with the transition you pick, and arrows that show the whole flow.
Theme in one place — Color, shape, type and motion: seven palettes or your own seed color, light and dark, three contrast levels, corner styles, fonts and the expressive spring motion.
Optional AI help — Bring your own key to draft a design or write notes for you, or copy an instruction for a coding agent that replies with a share link. Keys never leave your browser.
| Key | Action |
|---|---|
V / H | Select / hand tool (hold Space to pan) |
Wheel, Ctrl + wheel | Pan, zoom |
+ - 0 | Zoom in, zoom out, fit |
Ctrl+Z / Ctrl+Shift+Z | Undo / redo |
Ctrl+C / Ctrl+V | Copy / paste parts, also across screens |
Ctrl+D | Duplicate |
Ctrl+G / Ctrl+Shift+G | Group / ungroup |
Shift + click | Add to the selection |
Arrows (Shift = 8dp) | Nudge |
Ctrl + drag | Move without snapping (no guides, no 4dp grid) |
Delete | Delete part or screen |
P | Preview |
npm install
npm run dev # http://localhost:3000
npm run build # static export to ./out
The app is a static Next.js export. To host it under a sub-path (for example a GitHub Pages project site), set NEXT_PUBLIC_BASE_PATH=/your-repo at build time. .github/workflows/deploy.yml does this and publishes out/ to GitHub Pages on every push to main.
Bug reports, part requests and pull requests are welcome. CONTRIBUTING.md explains the setup, the conventions (English comments, four languages for every string) and where each kind of change lives. Questions go to Discussions.
M3E Canvas is free and MIT-licensed, and stays that way. If it saves you time, you can sponsor the work on GitHub; it pays for the hours that go into new parts, the prompt, and reviewing contributions. No feature is behind sponsorship.
Thanks to the sponsors who keep this going:
Thanks to everyone who has contributed code, ideas and reviews:
NOTICE.For anything that does not fit an issue, such as collaboration or press, get in touch:
MIT © lnkiai