BeamNG.Earth
A 1:1 scale streamed Earth for BeamNG.drive: real elevation and satellite imagery, floating origin, LOD streaming from a companion server
翻译准备中
A TypeScript game framework that runs from a local file : no server, no install. The game can also be run from a server or like an app.
翻译准备中
取自仓库 README
正在加载完整 README。 以下为已保存的摘录。
A framework for building tile games that run from a local file: no server, no install,
no runtime to download. The game logic depends on no renderer at all, so a game draws through
PixiJS in 2D (mwg/two-d) or Babylon.js in 3D (mwg/3d), and the dungeon generation, map
events, quests, stats and turn order underneath are the same either way.
Licensed under the MPL-2.0: games built with mwg carry no licence obligation
of their own; improvements to mwg's own files are shared back.查看完整 README ↗目前无法加载完整 README。请通过原文链接阅读。 以下为已保存的摘录。
A framework for building tile games that run from a local file: no server, no install,
no runtime to download. The game logic depends on no renderer at all, so a game draws through
PixiJS in 2D (mwg/two-d) or Babylon.js in 3D (mwg/3d), and the dungeon generation, map
events, quests, stats and turn order underneath are the same either way.
Licensed under the MPL-2.0: games built with mwg carry no licence obligation
of their own; improvements to mwg's own files are shared back.查看完整 README ↗