Materializr
開源參數式 3D CAD 給創客 — 受限草圖、實體建模、螺紋、SVG 與文字雕刻、STL/STEP 匯出。Android、iPad、Linux、Mac、Windows。Vibe 編碼。
AI 翻譯
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證Pixel-art and animated sprite editor, fork of LibreSprite. Join our discord: https://discord.gg/hTp5gPUUJT
翻譯準備中
取自儲存庫 README
正在載入完整 README。 以下為已儲存的摘錄。
A free and open-source pixel-art editor and sprite animation tool for Windows, macOS and Linux.檢視完整 README ↗A free and open-source pixel-art editor and sprite animation tool for Windows, macOS and Linux.
Download · Website · Installation guide · Release notes · Contributing
Besprited is a free and open source program for creating and animating 2D sprites. It features:
.ase/.aseprite files (some newer Aseprite features aren't supported yet),
plus GIF, PNG sequences, sprite sheets with JSON data, WebP, QOI, BMP, TGA, PCX, ICO and FLI/FLC..deb, .rpm, .tar.gz).Note: this project makes use of AI tooling to some degree. You can read more about it in
AI_USAGE.md
Before creating issues or commenting on already open issues/PRs read our Code of Conduct first.
Get the latest release for Linux, macOS, or Windows (or use the download page). Then follow the Installation guide.
Besprited is a fork of LibreSprite with a faster, more experimental development cycle and a quarterly release schedule. It regularly merges LibreSprite's changes, and fixes that fit LibreSprite are offered back upstream. On top of that it adds its own features and fixes: for example selection fill/stroke commands, zoom presets, a custom checkerboard size, timeline layer buttons, larger brushes, extended symmetry options, custom theme fonts and a security review of the file-format code. See the release notes for the full list, and the roadmap for what's planned.
It all started with Aseprite, developed by David Capello. Aseprite used to be distributed under the GNU General Public License version 2, but was moved to a proprietary license on August 26th, 2016.
As a response to that, LibreSprite was created as a fork of the last GPLv2-licensed version of Aseprite, to continue its development as a free and open source project. The work has been branched-out from the last Aseprite commit covered by the GPL version 2 license, and is now developed independently of Aseprite.
In 2026 Nidrax forked the project under the Veritaware organization to create his own opinionated version of the editor independently of LibreSprite's team design decisions, allowing himself a faster, more experimental development cycle, and thus Besprited was born.
Because this project is BS. What other reason did you expect?
Feel free to contribute to the project! Check out the contributing guidelines to get started.
New here? Look for issues labelled
good first issue
or help wanted,
and say hi on Discord if you have questions.
Besprited takes part in Hacktoberfest; see the
Hacktoberfest section of the contributing guidelines.
Follow the Building the source guide.
The app is compatible with LibreSprite themes you can find here.
Scripting is powered by QuickJS-ng, a small, portable, dependency-free JS engine vendored as a submodule, so it always builds the same way on every platform.
For API guide check the Scripting guide.
This program is distributed under the GNU General Public License Version 2.
An enormous thank you to the original developers of Aseprite, without them and their original licensing this project wouldn’t exist. And also huge thanks to all the LibreSprite contributors who have worked hard to create a base for this project to build upon.