ESP32-S3 Bench Guide
ESP32-S3 N16R8 bench guide: live pinout, lessons, simulators and the bench log.
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尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證製作者的介紹僅有上面的一句話。 更多詳情請閱讀儲存庫 README。 儲存庫 README ↗
正在載入完整 README。
檢視完整 README ↗Interactive, clickable lesson decks for young learners, starring Chowdie the otter (Chris + Claudie), his friend Wala the Koala, Flamecharge the Phoenix (a spelling and 听写 champion), and Baddie Vampire, a villainous crocodile who always lies.
Live site: https://shamlokto.github.io/chowdie-learning-den/
Maths, English, Science, P2 Chinese and P2 Higher Chinese each have a Beat Baddie boss level where kids catch and correct Baddie's lies.
Hidden boss: Baddie Daddy, Baddie's father, waits behind a secret door after each Beat Baddie round (and after the last P1 Chinese deck). He only sometimes lies, so kids must decide truth or lie and explain why, plus type answers, tap mistakes, pick all correct options and put things in order.
Family login and Star Bank: the hub asks who is learning (Daddy, Mommy, Willis or Megan; no passwords). Willis, Megan, Daddy and Mommy (both beta testers) bank a star for every question answered right on the first try. A miss, or any question answered in the last 7 days, earns nothing, so replaying decks can't farm stars; after 7 days a question can earn a review star. Finishing a deck, beating Baddie or Baddie Daddy and finishing a story earn one-time bonuses. Grown-ups swap stars for rewards on bank.html. Stars sync through a Google Sheet (setup); without one they stay on each device. The shared logic lives in stars.js, which every deck loads.
Every deck is a single self-contained HTML file with Learn / Try it / Quiz sections, read-aloud, and no build step. The 听写 pages load stroke data for each character from the hanzi-writer-data CDN, so they need an internet connection for stroke animations.