尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證製作者的介紹僅有上面的一句話。 更多詳情請閱讀儲存庫 README。 儲存庫 README ↗
正在載入完整 README。
檢視完整 README ↗Open it here: https://kazekikitten.github.io/fh1-nx-installer/
The installer page for FH1-nx. You give it your own copy of Forza Horizon (an ISO, or the extracted folder) and it
gives you a zip to extract into sdmc:/switch/. It all runs in your browser, so your game files never get uploaded.
default.xex (SHA-256) against release/manifest.json. Only the USA retail disc (MS-2505) is supported.deko3d_glsl.bin, fh1_shaders.nfsspv and the
Switch-compiled cache shadercache_dksh.bin), all published gzipped in release/ so they fit GitHub Pages' file
size limit, and checks each one's SHA-256 and size against the manifest.The zip:
fh1-nx/
fh1nx.nro
deko3d_glsl.bin
fh1_shaders.nfsspv
shadercache_dksh.bin
game_root/ (skipped with "Update only")
index.html, app.js: the pageworker.js: builds the package off the main threadsw.js: streams the download, keeps the page for offline uselib/: disc and zip code, the packagerelease/: manifest.json (the supported disc, the NRO and the shader files' SHA-256 and sizes) and the gzipped
files it namestest/: Node scripts that run the same code as the page../FH1-nx/tools/installer_release.py <fh1nx.nro> # release/*.gz and manifest.json, from FH1-nx's build
python3 serve.py 8193 # then open http://127.0.0.1:8193/
node test/package_node.mjs <game .iso or folder> out.zip
The NRO and the shader files go together: the shader files are the ones the NRO was tested with
(FH1-nx's docs/installer.md). The page is served by GitHub Pages from the main branch.
GPL-3.0 (see LICENSE). Third-party parts are listed in NOTICES.md.
Forza Horizon is a trademark of Microsoft. This project isn't affiliated with Microsoft, Playground Games, Turn 10 or Nintendo. The game files come from your own copy, read in your browser; the page hosts the program and its shader files.