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Based on nfsmw-nx installer to dump your game asset along with shaders for fh1-nx
GamesJavaScript · HTMLGitHub @KazekiKittenOnlineOwner unconfirmed
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The maker's introduction consists of the line above. Read the repository README for more details. Repository README ↗
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Read the full README ↗Open it here: https://kazekikitten.github.io/fh1-nx-installer/
The installer page for FH1-nx. You give it your own copy of Forza Horizon (an ISO, or the extracted folder) and it
gives you a zip to extract into sdmc:/switch/. It all runs in your browser, so your game files never get uploaded.
default.xex (SHA-256) against release/manifest.json. Only the USA retail disc (MS-2505) is supported.deko3d_glsl.bin, fh1_shaders.nfsspv and the
Switch-compiled cache shadercache_dksh.bin), all published gzipped in release/ so they fit GitHub Pages' file
size limit, and checks each one's SHA-256 and size against the manifest.The zip:
fh1-nx/
fh1nx.nro
deko3d_glsl.bin
fh1_shaders.nfsspv
shadercache_dksh.bin
game_root/ (skipped with "Update only")
index.html, app.js: the pageworker.js: builds the package off the main threadsw.js: streams the download, keeps the page for offline uselib/: disc and zip code, the packagerelease/: manifest.json (the supported disc, the NRO and the shader files' SHA-256 and sizes) and the gzipped
files it namestest/: Node scripts that run the same code as the page../FH1-nx/tools/installer_release.py <fh1nx.nro> # release/*.gz and manifest.json, from FH1-nx's build
python3 serve.py 8193 # then open http://127.0.0.1:8193/
node test/package_node.mjs <game .iso or folder> out.zip
The NRO and the shader files go together: the shader files are the ones the NRO was tested with
(FH1-nx's docs/installer.md). The page is served by GitHub Pages from the main branch.
GPL-3.0 (see LICENSE). Third-party parts are listed in NOTICES.md.
Forza Horizon is a trademark of Microsoft. This project isn't affiliated with Microsoft, Playground Games, Turn 10 or Nintendo. The game files come from your own copy, read in your browser; the page hosts the program and its shader files.