個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證Page to sell GameServer using Pterodactyl as Backend
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取自儲存庫 README
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Only use Lake with the worker that has the same Major.Minor Version. The Patch usually doesnt matter
A full-stack gameserver hosting platform with Stripe payments, Pterodactyl integration, and a free-tier system. Built with Next.js 16, TypeScript, and Prisma.
Frontend
Backend
Integrations
Each supported game ships a small themed icon at
public/images/{light,dark}/games/icons/<slug>.webp — render it with the auto-switching
ThemeImage component (<ThemeImage src={games/icons/${slug}.webp} />), which picks the
light or dark file for you. Wide banners live at public/images/games/banners/<slug>.jpg.
Details, and what to do when a game has no icon yet, in docs/game-images.md.
This is production code for Scyed.com. It likely won't work out of the box for others due to:
No setup documentation is planned. Use as reference only.
License TBD.
Repo-level AI agent guidance lives in AGENTS.md. Reusable skills live under .agents/skills/.
No AI was harmend in the making of this project