HivePaaS
An open-source, self-hosted PaaS on Docker Swarm. Deploy apps, databases and functions from one VPS to a whole cluster, with SSL, backups and autoscaling built in.
Rent your game server with flexible CPU, RAM and runtime. Ready in seconds, with a clean control panel, backups and free servers to try us out.
Developer toolsTypeScript · CSSGitHub @JackinatoxOnlineOwner unconfirmed
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Page to sell GameServer using Pterodactyl as Backend
Translation pending
Taken from the repository README
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Only use Lake with the worker that has the same Major.Minor Version. The Patch usually doesnt matter
A full-stack gameserver hosting platform with Stripe payments, Pterodactyl integration, and a free-tier system. Built with Next.js 16, TypeScript, and Prisma.
Frontend
Backend
Integrations
Each supported game ships a small themed icon at
public/images/{light,dark}/games/icons/<slug>.webp — render it with the auto-switching
ThemeImage component (<ThemeImage src={games/icons/${slug}.webp} />), which picks the
light or dark file for you. Wide banners live at public/images/games/banners/<slug>.jpg.
Details, and what to do when a game has no icon yet, in docs/game-images.md.
This is production code for Scyed.com. It likely won't work out of the box for others due to:
No setup documentation is planned. Use as reference only.
License TBD.
Repo-level AI agent guidance lives in AGENTS.md. Reusable skills live under .agents/skills/.
No AI was harmend in the making of this project