OhMyGame
OhMyGame is the open-source studio for making games with AI. Design, build, playtest, and publish games in one app, with your own model keys.
Eight prompts a day. The rarer your answer, the further your rocket flies through 31 real stops. Free, with no ads, in your browser or on iPhone.
GamesJavaScript · HTMLGitHub @v8l8zOnlineOwner unconfirmed
Have you tried it? One tap is enough. No sign-in needed.
No updates detected yet. GitHub releases will appear here.
Owners of public repositories under a personal GitHub account can sign in to verify ownership and manage the introduction themselves. No administrator approval is needed.
Sign in, generate a verification file, and commit it to this repository’s default branch within 30 minutes. Files on other branches or forks do not count. Then check the file below to manage the project without administrator approval. Keep the file to retain your access.
If needed, you will go to sign-in. After signing in, return here and press your chosen verification button again.
Run /nomorevibe verify in your project folder to verify ownership and manage the introduction yourself.
Verify in one minuteAsk about other verification options
Website for Farfound, the daily word game where rare answers fly further
Taken from the repository README
Loading the full README.
Read the full README ↗The public pages for Farfound, the daily word game where rare answers fly further: the home page, the game itself, support, the privacy policy and the page that opens flight plan links.
Served by GitHub Pages at https://farfoundtrivia.com/ (the CNAME file names the domain; the old https://v8l8z.github.io/farfound/ addresses forward there). .well-known/apple-app-site-association lets farfoundtrivia.com/plan/ and /play/ links open the iPhone app when it is installed, and .nojekyll makes GitHub Pages serve that folder.
index.html: the home page. Play now in your browser is the main button, with the App Store beside it.play/: the whole game, playable in any browser with no install and no account. Don't edit it by hand: it's copied from the game folder by sync-play.sh.plan/: opens flight plan links (plan/#payload). It shows the crew's board, then offers Open in Farfound for the app and Fly it in your browser, which opens play/ with the same #payload.support/ and privacy/.robots.txt and sitemap.xml list the home, play, support and privacy pages. Crawlers only read robots.txt at the root of the host, so also submit the sitemap in Google Search Console.After changing the game, run:
./sync-play.sh # or ./sync-play.sh path/to/farfound
It copies play-offline.html from ../farfound as play/index.html, with this page's title, description, canonical link and link card tags put into its head, then copies farfound.js, farfound-data.js, farfound-packs.js, the ff-*.woff2 fonts and font-licenses.txt next to it. The fonts ship with the game, so the play page loads nothing from Google Fonts.
og.png (1200 by 630) is the picture shown when a link to the home, play or plan page is pasted into a chat or a post. It's og-card.html rendered at exactly 1200 by 630, for example with Playwright. The card uses the game's fonts from play/, so run sync-play.sh first.