OhMyGame
OhMyGame is the open-source studio for making games with AI. Design, build, playtest, and publish games in one app, with your own model keys.
Retro First Person Shooter
Translation pending
GamesHTMLGitHub @MisterRatOnlineOwner unconfirmed
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The maker's introduction consists of the line above. Read the repository README for more details. Repository README ↗
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Read the full README ↗A fast, Doom-inspired first-person shooter in a single HTML file. Destroy every Clanker, step into the green portal, and fight through 30 levels and three bosses.
by MrRat Gaming · Discord
Robots called Clankers have taken over. Clear each level of them, then reach the exit portal, which only opens once the last Clanker is down and any required pickups on the level (weapons and hidden finds) have been collected. There are 30 levels in 3 sections, each ending in a boss:
| Section | Levels | Look and feel |
|---|---|---|
| The Factory | 1-10 | Brick, concrete and rust. Boss on level 10. |
| The Foundry | 11-20 | Furnace light and lava that burns through armour. Boss on level 20. |
| The Sludge | 21-30 | Dim sewers with glowing acid pools, and slimed walls that hurt if you brush them. Boss on level 30. |
index.html.| Action | Key |
|---|---|
| Move | W A S D or arrows |
| Look | Mouse (click the game to lock the mouse) |
| Fire / aim down sights | Left click / right click |
| Reload | R |
| Choose weapon | 1-6 (and 7), wheel to cycle, Q for the last one |
| Sprint | Space or Shift |
| Crouch | Z or Ctrl |
| Pistol mod, frag rounds / flashlight, chainsaw | V, F, hold C (once found) |
| Pause / resume | P or Esc |
| Mute | M |
The in-game Help page has the complete guide to weapons, enemies, hazards and the HUD.
Download index.html and open it in a modern desktop browser. To host your own copy, publish the repo with GitHub Pages (Settings, Pages, deploy from main / root).
Built with three.js r128 (MIT), inlined in the file.
Free for noncommercial use under the PolyForm Noncommercial License 1.0.0. Commercial use needs written permission. See LICENSE.