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A squishy merge game. Launch gloops, merge matching numbers, and keep the pressure pads from maxing out.
GamesHTML · JavaScriptGitHub @danielken03OnlineOwner unconfirmed
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Gloop game
Translation pending
Taken from the repository README
Loading the full README.
Read the full README ↗A squishy physics merge game. Launch gloops from the floating row, merge matching numbers into bigger ones, and don't let the goo max out both pressure pads.
Inspired by sobosuba. Not affiliated with sobosuba or its developer.
Open index.html in a browser, or visit the deployed site. On a phone, use "Add to Home Screen" for a full-screen app.
Saves and the best score are kept in each player's own browser.
It is a static site with no build step: Vercel serves the files as they are.
The global leaderboard runs on a small Vercel function (api/leaderboard.js) that stores scores in Upstash Redis.
To turn it on: in the Vercel project open Storage, create an Upstash for Redis database (the free plan is plenty) and connect it to this project, then redeploy.
Until that's connected, the game still works and the leaderboard simply says it isn't set up yet.