OhMyGame
OhMyGame is the open-source studio for making games with AI. Design, build, playtest, and publish games in one app, with your own model keys.
Top-down curling app: call the ice, sweep, get shot suggestions, play a match
Translation pending
GamesHTML · PythonGitHub @bgorichsOnlineOwner unconfirmed
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The maker's introduction consists of the line above. Read the repository README for more details. Repository README ↗
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Read the full README ↗A top-down curling app for calling, analyzing and playing out shots, modeled on curling.gg.
Play it: https://bgorichs.github.io/HouseCall/ (no sign-in needed)
Everything lives in a single file, index.html, with no build step. GitHub Pages serves it straight from main, and it also opens fine from disk. A copy also runs as a Claude artifact: https://claude.ai/artifact/2aEHPcKfdyfaA824tJbcRs
Historic shots loads real positions from championship games. Call and throw the shot yourself, then compare it with the skip's actual call, the World Curling execution grade and the real result (which can be overlaid on the ice).
data/*.pcn, in PCN format (World Curling / CURLIT Shot by Shot, positions read from the published diagrams).python3 tools/build_historic.py regenerates the dataset embedded in index.html. To add a game, drop its .pcn file (with @ board lines) in data/, add an entry with the positions to feature in GAMES, and re-run.The Ice & players card has a metric/imperial switch (distances, speeds, the historic-shot commentary) and a choice of weight timer. The dial can show the back line to hog line time (8.23 m, the split curlers time in real games) or hog to hog, with the other shown beneath. Back-to-hog is computed from the stone's hog-line speed, so a real stone, still being pushed at the back line, will time a little longer.