dyz-gongwen-skills
公文写作 Skills|AI 公文写作助手:防编造、守保密、GB/T 9704 一键排版,覆盖 22 种文书,支持 Claude Code / Codex / Cursor
Translation pending
The taste layer: cinematic scroll-driven landing pages (one scroll clock, motion that degrades to calm, WebGL particle formations), product-UI style packs with a ready token layer each, and the Figma
SkillsCSS · PythonGitHub @sshelegOnlineOwner unconfirmed
Have you tried it? One tap is enough. No sign-in needed.
Define the visual language of an interface, from typography and layout to motion, tokens and implementation checks.
Loading the full README.
Read the full README ↗Give coding agents a deliberate visual system: style packs, tokens, motion doctrine and a clean Figma seam.
npx skills add ssheleg/sheleg-design-skill
Ask: Design a calm dark dashboard and map its tokens into the component layer.
Docs, and every skill → · this skill's page · follow @sshlg93 on X
Loads in DeepSeek Harness (dsh) with no plugin to write: it reads the
Agent Skills standard directly, scanning ~/.agents/skills — where npx skills add puts this pack — at rank 500.
Browse every style pack → — every card rendered in its own token layer, plus the collection audit. The site each pack was measured from stays in the pack; the published pages name none of them.
An agent can generate a landing page in under a minute, and it will look like every other generated landing page: three cards, a gradient, a hero that does nothing. Ask it for a dashboard and you get a different flavor of the same problem — invented colors, six accent hues, dark mode retrofitted later.
This skill is the taste layer. It gives a coding agent one motion methodology for cinematic, scroll-driven pages, a motion doctrine that decides whether to animate before it decides how, and thirty-nine locked style packs with ready-made design tokens, so what it builds reads as one system instead of a pile of effects.
npx sheleg-design-skill
That drops the bundle — SKILL.md, the SHELEG_DESIGN.md reference, the style
packs and their token CSS — into .cursor/skills/ or .claude/skills/, where
your agent discovers it on its own.
Motion — for landings, heroes, scroll narratives. A page feels alive not from many animations but from a single source of truth (measured scroll position) driving many cheap, layered responses that are individually quiet and collectively cinematic. One scroll "clock" feeds a WebGL particle field, a 2D fallback, attention dimming, parallax, scrubbed instruments and a progress rail — each an independent, degrade-to-calm layer. Nothing crossfades; things redeploy.
Style packs — the visual identity, pluggable per project. Three of them are
meant to be used standalone: workbench (quiet light/dark product UI for
dashboards, admin panels, internal and dev tools) and briefing-room (a dark
16:9 presentation deck, where the presenter's voice is the timeline and slides
therefore never animate) take none of the motion layer at all; field-notes is
standalone by default — its reference carries no motion library — but may opt
into the cinematic layer, and says so in its own Motion flavor section.
This is the beginning of the README. Read the rest at the original. Read the full README ↗