BeamNG.Earth
A 1:1 scale streamed Earth for BeamNG.drive: real elevation and satellite imagery, floating origin, LOD streaming from a companion server
Dodge black holes and asteroids, fire your engines, and race a rival to 1,000 light-years. A free space card game.
GamesTypeScript · HTMLGitHub @amarcherOnlineOwner unconfirmed
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A cosmic race to 1,000 light-years — a Mille Bornes-style space card game that
now exists in five forms:
1. Web app — free in the browser: https://game.spaceexplorer.tech
2. iOS app — Space Race: 1000 Light-Years on the App Store
3. Android app — Space Race on Google Play (live 2026-09-14)
4. Fire tablet app — Space Race on the Amazon Appstore
5. Physical board game — First Edition, printed via The Game Crafter
(107-card poker deck, tuck box, illustrated rulebook). First production run
ordered 2026-07-23.Read the full README ↗A cosmic race to 1,000 light-years — a Mille Bornes-style space card game that now exists in five forms:
Next chapter, underway: sell the physical game through the website
(Stripe + live shipping rates) and cross-promote it from the apps. Plan and
progress tracker: docs/store-wayfinder.md.
The game (human vs. computer, plus a TV second-screen mode) lives in
web/ — Vite + React + TypeScript. See web/PLAN.md.
It auto-deploys via Vercel: pushes to main ship to production, pull requests
get preview URLs.
cd web && npm install && npm run dev # http://localhost:5180
Shipped. Capacitor wrapper around the web game, fully offline with bundled
assets. History and release process: docs/ios-roadmap.md.
The print pipeline, The Game Crafter product details, locked design decisions,
and the arrival-QA checklist all live in print/README.md.
space-race/
├── print/ HTML renderers → exact TGC pixel specs + key art
├── exports/ final uploaded print files (cards, box, booklet)
├── manifest.csv deck contents (card names, counts, art mapping)
├── artbin/ source art + candidate generations
├── picker/ local web app to compare/promote art candidates
├── prompts/ original card-art prompt archive
├── index.html original pitch deck (historical)
├── TODAY.md / CHECKLIST.md / FINISH_LINE_BRIEF.md archived planning docs
└── web/ the game itself (web + iOS)