Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
Välj ett spel: Colins hissäventyr, Alfred FC, Charlie for Speed eller Sagospelen.
Translation pending
GamesTypeScript · CSSGitHub @jim-pettersson-githubOnlineOwner unconfirmed
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The maker's introduction consists of the line above. Read the repository README for more details. Repository README ↗
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Read the full README ↗Choose a game at the root game selector.
| Game | Published path | Development / preview |
|---|---|---|
| Colins hissäventyr | colin-elevator/ | 4010 / 4011 |
| Alfred FC | alfred-fc/ | 4012 / 4013 |
| Charlie for Speed | charlie-fs/ | 4014 / 4015 |
| Sagospelen | sagospelen/ | 4016 / 4017 |
Every game is an independent npm project. The shared workflow builds all four, then .github/scripts/assemble-pages.mjs creates pages-site/ with the static selector at its root. The selector caches only its own assets and leaves each game's worker scope and saves separate. Elevator saves retain their original same-origin localStorage keys. Old installed root shortcuts open the selector after the normal update; active sessions are never forcibly reloaded.
The hosting link is also under Settings → Pages. Updates publish automatically after the Pages workflow passes on main.
A personal, illustrated elevator game built with React + PixiJS. Explore three buildings with Colin, operate elevators for passengers, experiment with doors and lights, and continue from a local save.
cd web-game-elevator-pwo-react-pixi-js
npm ci
npm start
Open http://localhost:4010. npm ci installs the local pre-commit hook; npm test installs its browser automatically if missing. Tests run before committing; GitHub only checks formatting, builds, and deploys. See the game README for checks and offline preview, and AGENTS.md for project guidance.
A separate React + Three.js five-a-side football game with LEGO-style characters. Solo versus AI and local two-player matches support keyboard, touch and browser-visible gamepads. Play Alfred FC.
cd web-game-alfred-lego-fc-pwa-react-three-js
npm ci
npm start
Open http://localhost:4012. Production preview and browser tests use 4013. Run npm run verify in the Alfred folder before committing; the root hook checks Colin's game at its relocated Pages path. See the Alfred README and game plan.
Play Sagospelen. A mixed Disney cast competes in 20 individual athletics events, with solo and shared-screen play, keyboard/touch/gamepad input, personal records and an optional six-event championship. Its standalone folder is web-game-disney-track-and-field-pwa-react-canvas.
Run npm run verify there for game checks and npm run test:hosting after all four hosted-path builds for the combined selector, scopes and save-preservation checks. The combined preview uses port 4018. The root pre-commit hook still checks the elevator game; CI runs formatting and builds, with tests local.