Project Plateau
Project Plateau: four glass plates, one living valley, and the road back to camp.
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Describe a character, pick a moveset, and let AI generate game-ready animations. Upload your own art or create from scratch. Export to Unity, Godot, or GameMaker in one click.
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ゲームTypeScript · JavaScriptGitHub @GAlbanese09接続状況の再確認が必要です所有者未確認
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AI-powered pixel art sprite sheet generator. Upload or generate characters → animate → export game-ready sheets for Unity, Godot, GameMaker, RPG Maker.
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Read the full README ↗AI-powered pixel art sprite sheet generator. Generate characters from text → animate → slice → preview → export game-ready sheets for Unity, Godot, GameMaker, RPG Maker.
Status: Live in production · Active development · Real customers brewing daily
🌐 spritebrew.com — Try it now (free account = 5 generation tokens to start)
SpriteBrew is a web-based tool for indie game developers that combines traditional sprite sheet workflows with AI-powered generation. Create new characters from text descriptions across 21 visual styles, animate existing pixel art, preview animations with full keyboard controls, and export to every major game engine — all in one place.
Free tools (no account needed): Upload & Slice, Animation Preview, Multi-Engine Export, Pixel Editor, Pixel-Perfect Resizer.
AI features (free account, token-based): Text-to-Sprite Generation across 21 styles, Animate My Character. Free signup bonus + daily login rewards. Token packs start at $4.99 for users who want more.
Describe a character in plain text and pick from 21 visual styles across 5 categories: characters (Pro Fantasy, Sci-fi, Horror, Painterly, Simple, Default, Top Down, Platformer), tiles (Isometric, Hexagonal, Spritesheet, Dungeon Map), UI elements (Typography, FPS Weapon, Skill / Spell Icon, UI Panel, Inventory Items), and animation styles (4-Angle Walking, Walking & Idle, Small Sprites, VFX Effects, Custom Animation, 8-Direction Rotation). Each style has its own tier (Fast / Plus / Pro / Animation) with token cost scaled to model complexity. Powered by Retro Diffusion's pixel art models via direct API.
Tap the ⤢ icon on any style card to open a carousel showing what each style actually produces — 2-5 curated examples per style. Pick what you actually want, not what you think a style means by name. "Use this style →" in the lightbox toolbar selects + closes in one click.
The "Remove background" control sits on the sticky generate bar — always visible during the entire generation flow. Defaults intelligently per style category (on for characters, off for tiles). Toggle off to keep environmental detail in your generations.
Upload your existing pixel art character and generate animation frames from it. Walk cycles, idle loops, attacks, jumps, crouches, subtle motion, and custom actions — the AI preserves your character's appearance while creating smooth motion. Smart animation padding ensures weapons and motion aren't clipped.
Drop any character image and SpriteBrew handles the rest: contour-based sprite detection, smart cropping, background removal with adjustable tolerance, and pixel-perfect resize to 64×64. Before/after preview with one-click approval. Edit the prepped image in the built-in pixel editor if auto-detection missed something.
Drop any sprite sheet PNG, configure frame dimensions (auto-detect or manual), and slice it into individual frames. Grid overlay preview, multi-select frames, contour-based detection for non-grid layouts, and smart auto-assignment of animation groups with directional detection.
PixiJS-powered interactive demo area with full keyboard controls. Walk your character around with arrow keys, trigger attacks with spacebar, and test animations in real-time. Supports 4-directional movement for top-down RPG sprites. Multiple tiled backgrounds (grid, grass, dungeon, stone).
Export to six formats in one click:
Click any frame to open a zoomed pixel editor. Fix AI artifacts, touch up details, or make manual adjustments. Pencil, eraser, eyedropper, color palette, undo/redo (50 states, Ctrl+Z). Edit at 8-16× zoom with pixel grid overlay and 1× preview alongside.
Browse all past generations with filtering (Created vs Animated). Download PNGs, send to slicer, or delete. Per-user history — each account sees only their own generations.
Free users get 5 tokens at signup, +3 tokens every daily login, and a +6 bonus on every 7th consecutive day. Subscribe to the newsletter for +5 more. Token packs start at $4.99 for users who want to brew more. Generation costs: Fast 3 / Plus 10 / Pro 40 / Anim-short 15 / Anim-long 50 tokens.
Built-in nearest-neighbor resizing for preparing pixel art for animation. Upload a high-res character, resize to 64×64 with crisp pixel-perfect scaling — no blurry bilinear interpolation.
Sign in with Google or email via Clerk. Free tools work without an account. AI generation requires a free login. Production SSO, bot-signup protection enabled.
| Layer | Technology |
|---|---|
| Framework | Next.js 16 (React 19) |
| Styling | Tailwind CSS v4 |
| State | Zustand |
| Animation | PixiJS 8 |
| Auth | Clerk (@clerk/react) |
| AI Backend | Retro Diffusion direct API |
| Async Queue | Cloudflare Queues (producer + consumer Worker) |
| Storage | Cloudflare KV |
| Payments | Stripe (live) |
| Transactional Email | Purelymail SMTP |
| Audience Email | Resend |
| Image Carousel | yet-another-react-lightbox |
| Export | JSZip |
| Hosting | Cloudflare Pages (Workers Paid plan) |
| License | AGPL-3.0 |
This is the beginning of the README. Read the rest at the original. Read the full README ↗