Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
翻譯準備中
尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證製作者的介紹僅有上面的一句話。 更多詳情請閱讀儲存庫 README。 儲存庫 README ↗
正在載入完整 README。
檢視完整 README ↗A futuristic single-player gaming platform featuring interactive minigames with a focus on the "Quick Draw Challenge" drawing game. Built with Astro, TypeScript, and Tailwind CSS.
Requires Bun 1.3.14. This is a Bun-workspaces monorepo — the Astro app lives in apps/web (@cetus/web), portable code in packages/ — with root scripts proxying into the app:
@cetus/shared — portable domain (Zod request schemas, wire DTOs, score types)@cetus/games — portable game rules for all 23 games (depends on @cetus/shared)@cetus/api-client — typed client for the app API (depends on @cetus/shared)@cetus/config / @cetus/tokens — shared tooling configs and theme tokensDependency direction: web → games/api-client → shared. The web app owns renderers, DOM pages, Astro routing, auth and the database; new game rules belong in @cetus/games (no DOM), renderers stay in apps/web.
# Install dependencies
bun install
# Start development server (Turbo: database + web in parallel)
bun run dev
# Build for production (emits apps/web/dist)
bun run build
# Preview production build
bun run preview
Environment variables (.env) live in apps/web/.env (see CLAUDE.md for the full list).
# Run tests in watch mode
bun run test
# Run tests once
bun run test:run
# Run tests with coverage
bun run test:coverage
# Test UI
bun run test:ui
# Run Playwright E2E tests (webServer auto-runs `bun run e2e:db:init` first)
bun run test:e2e
# Lint code
bun run lint
# Fix linting issues
bun run lint:fix
# Format code
bun run format
# Check formatting
bun run format:check
# Typecheck the web app
bun run typecheck
# Typecheck every workspace package (Turbo)
bun run turbo run typecheck
The project uses GitHub Actions for automated testing and building:
The CI pipeline runs on:
main or develop branchesmain or develop branchesIssue: Playwright E2E tests may have compatibility issues with regular Bun due to memory constraints when running the full development server stack.
Workaround: E2E tests run under Bun in CI with optimized configuration. For local development, use Bun with reduced memory footprint if needed.
For local development:
bun run dev for regular development (faster builds and hot reload)bun --smol run dev if you encounter memory issues with Playwright testsbunx playwright test for running E2E tests directlyReferences:
Husky is configured to run quality checks before commits: