尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证NOT a rip off of minecraft
翻译准备中
取自仓库 README
正在加载完整 README。
查看完整 README ↗A pixel-art god sandbox that runs entirely in your browser. Islands float on a tiny Earth; little civilizations grow from huts to skyscrapers, trade, fight, colonize other islands and launch rockets. You hover above with a hotbar full of 900+ abilities — rain clouds, tornadoes, bombs, nukes, dragons, blessings, kaiju, candy rain, black holes, cupid, sharknados... — and decide whether to be a kind god or a cruel one.
Play it: open index.html in any modern browser (no build step, no server needed). Or host the folder on
GitHub Pages / any static host.
localStorage, autosave, export/import worlds as JSON, screenshots, achievements.| Input | Action |
|---|---|
| Left click / drag | Use selected ability (paint abilities repeat while held) |
| Right drag / middle drag | Pan |
| Right click (no drag), Shift+click | Inspect tile / creature / civilization |
| Scroll | Zoom · Shift+scroll or [ ] brush size |
1-9, 0 | Hotbar slots · E abilities · C civs · L chronicle · H help |
Space | Pause · +/- speed · Tab next capital · F stop following |
G B N O | Grid / borders / names / data overlay · M mute · P screenshot |
Ctrl+S | Save · Ctrl+Z restore snapshot · Esc close panel / world menu |
| Touch | Tap to use, drag to pan, pinch to zoom |
index.html page shell
css/style.css UI
js/util.js RNG, noise, names, helpers
js/tiles.js terrain definitions
js/sprites.js pixel sprites
js/world.js world generation, layers, environment simulation, save format
js/entities.js creature definitions
js/ai.js, js/ai_special.js creature behaviours
js/civs.js, js/civs_sim.js civilization data + simulation
js/lib.js shared effects (explosions, earthquakes, projectiles ...)
js/fx.js particles
js/render.js chunked pixel renderer, minimap
js/abilities*.js the ability catalog
js/audio.js synthesized sound effects
js/storage.js localStorage + JSON import/export
js/ui.js panels, hotbar, inspector
js/main.js game loop, input, achievements
Everything is plain JavaScript with no dependencies.