尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證NOT a rip off of minecraft
翻譯準備中
取自儲存庫 README
正在載入完整 README。
檢視完整 README ↗A pixel-art god sandbox that runs entirely in your browser. Islands float on a tiny Earth; little civilizations grow from huts to skyscrapers, trade, fight, colonize other islands and launch rockets. You hover above with a hotbar full of 900+ abilities — rain clouds, tornadoes, bombs, nukes, dragons, blessings, kaiju, candy rain, black holes, cupid, sharknados... — and decide whether to be a kind god or a cruel one.
Play it: open index.html in any modern browser (no build step, no server needed). Or host the folder on
GitHub Pages / any static host.
localStorage, autosave, export/import worlds as JSON, screenshots, achievements.| Input | Action |
|---|---|
| Left click / drag | Use selected ability (paint abilities repeat while held) |
| Right drag / middle drag | Pan |
| Right click (no drag), Shift+click | Inspect tile / creature / civilization |
| Scroll | Zoom · Shift+scroll or [ ] brush size |
1-9, 0 | Hotbar slots · E abilities · C civs · L chronicle · H help |
Space | Pause · +/- speed · Tab next capital · F stop following |
G B N O | Grid / borders / names / data overlay · M mute · P screenshot |
Ctrl+S | Save · Ctrl+Z restore snapshot · Esc close panel / world menu |
| Touch | Tap to use, drag to pan, pinch to zoom |
index.html page shell
css/style.css UI
js/util.js RNG, noise, names, helpers
js/tiles.js terrain definitions
js/sprites.js pixel sprites
js/world.js world generation, layers, environment simulation, save format
js/entities.js creature definitions
js/ai.js, js/ai_special.js creature behaviours
js/civs.js, js/civs_sim.js civilization data + simulation
js/lib.js shared effects (explosions, earthquakes, projectiles ...)
js/fx.js particles
js/render.js chunked pixel renderer, minimap
js/abilities*.js the ability catalog
js/audio.js synthesized sound effects
js/storage.js localStorage + JSON import/export
js/ui.js panels, hotbar, inspector
js/main.js game loop, input, achievements
Everything is plain JavaScript with no dependencies.